Nov 10th practice
Dec 1st practice
Dec 29th qualifier
Jan 12th USA finals winners go to Finland
The BattleArena Madness is Starting in USA!
Qualification games are starting in 5 states simultaneously, any of 5-men airsoft teams may sign in, and participate the tournament. The tournament scenario for 2018 – 2019, is a “Bank heist”.
The qualification games will last until Dec 24. During this time, every state will determine the best local team.
The US national final round will take place in Atlanta at 01/12/2019. Winning team will participate an international BattleArena championship in March 2019.
The worldwide tournament will be professionally broadcasted live for 2 days. It is a media project.
Any airsoft 5-men team may leave a request at the local field FB or at http://battlearena.io/
Final Worldwide Round March 2-3, 2019
Countries participating in BattleArena championship:
• United Kingdom
• United States of America
Rules and Regs
1.1. The organizer of BATTLEARENA airsoft tournaments (“Tournaments”) is Limited Liability Company BATTLE ARENA (OGRN 1167746400470, INN 7702400500) located at 10, Bolshoy Sergievsky per., attic, premise 1, room 4, Moscow, 107045 (the “Organizer”).
1.2. When used in these Regulations, the following capitalized terms shall have the meanings set forth below:
1.2.1. Team means a group of airsoft players consisting of 5 people united for the purpose of joint participation in the Tournament that is led by one of the participants of such a group, the captain, and that has an individual name.
1.2.2. Match means a competition between two airsoft Teams conducted in accordance with a Scenario specified by the Organizer, these Regulations, the Rules and the Specification of the relevant stage of the Tournament.
1.2.3. Game means a set of Matches between two Teams conducted in succession following which the Organizer determines one winner in accordance with these Regulations.
1.2.4. Tournament Events means, when referred to collectively or individually, Matches, Games, training meetings and other events conducted with the participation of one or more Teams as part of a Tournament provided for in the Specification of the respective Tournament or its individual stage.
1.2.5. Group Stage of the Tournament means the stage of a Tournament conducted to identify the Teams that will be allowed to participate in the Main Stage of the Tournament.
1.2.6. Main Stage of the Tournament means the stage of a Tournament following which the winner of the Tournament is revealed.
1.2.7. Specification means a document whose contents are determined by the Organizer that establishes the features of conducting a certain Tournament or a Tournament stage.
1.2.8. Scenario means a description of the task to be performed by the Teams during a Match and the conditions for determining the winner of the Match.
1.2.9. Site means a limited territory defined by the Organizer where a Game is played.
1.2.10. Rules are the general rules established by the Organizer that are to be complied with in a mandatory manner by all players on the Site during matches and in between that are available on the Organizer’s website at http://strikeball.tv/ and may be requested from the Organizer’s representatives at Tournament Events.
1.3. Each Tournament is a set of Events (training meetings, Games, Matches, etc.) provided for by the relevant Specification that are conducted in accordance with these Regulations with the participation of a certain number of Teams in order to identify the strongest Team, the winner of the Tournament, following a Game series.
1.4. Upon completion of a Tournament in accordance with these Regulations, the Organizer shall determine the winning Teams and their representatives shall be presented prizes.
1.5. Tournaments shall be conducted by the Organizer with no participation fee levied from the Teams and their players, unless otherwise specified by the Tournament Specification.
1.6. In order to conduct a Tournament, the Organizer shall provide the Site and other designated venues for the Tournament Events, determine the rules of the game and the Scenarios, provide fair refereeing, and in some cases, at its sole discretion, provide the Teams with equipment and weapons while ensuring equality of arms for Teams participating in one Game/one Match.
1.7. The general features of conducting a particular Tournament shall be determined by the Organizer in the Tournament Specification, which may contain, without limitation, the following information:
− about the number of Teams participating in the Group Stage of the Tournament;
− about the number of Teams participating in the Main Stage of the Tournament, including the number of Teams entering the Main Stage of the Tournament following the Group Stage of the Tournament and Teams entering the Main Stage of the Tournament for other reasons established by the Organizer at its sole discretion;
− about the Tournament being conducted without a Group Stage of the Tournament, that is, in such a way that the Teams participating in the Tournament are listed by the Organizer in accordance with the rules provided for by these Regulations for the Main Stage of the Tournament;
− about the prize fund of the Tournament and the features of its distribution among the participants of the Tournament.
1.8. The Organizer shall establish the features of each of such stage in the Specifications of the Group Stage of the Tournament and the Main Stage of the Tournament, including composition of the Teams, dates of the Games and other Events, Sites, Scenarios and other features of the Tournament stage in respect of which the Specification was drawn up.
1.9. The Specification of the Tournament or its stage may provide certain conditions that are in contradiction with these Regulations. In such a case, the conditions specified in the relevant Specification shall apply.
1.10. These Regulations shall apply to Tournaments conducted without a Group Stage of the Tournament in so far as they do not relate to the Group Stage of the Tournament and recording of its results.
1.11. The Organizer conducts Tournaments in order to create thematic content using materials collected during the Tournament and to subsequently use such content for commercial purposes, as well as for other purposes to implement the objectives of its activities established by the company’s articles of association.
2.1. A limited number of Teams shall participate in each stage of the Tournament, as determined by the Specification of such a Tournament.
2.2. The age of all Team players shall be at least 14 years old. Persons under the age of 18 shall be allowed to participate in the Tournament at the Organizer’s discretion, however the Organizer shall be entitled to refuse to admit such persons and their Teams to the Tournament without explaining the reasons.
2.3. The composition of a Team shall determined in accordance with the application for participation in a Tournament signed by all the Team members.
2.4. The application for participation in a Tournament shall be drawn up in accordance with the form established by the Organizer and sent to the Organizer not later than 30 days before the date of the beginning of the Tournament.
2.5. During one stage of the Tournament, each Team shall have the right to substitute no more than 1 player, regardless of whether such a substitution is temporary (for one Game/one Match) or permanent (for the entire period until the end of the relevant stage of the Tournament).
2.6. If a Team fails to comply with the requirement set forth in Clause 2.5 of these Regulations, the Organizer shall not agree to the Team’s substitution of a player. In such a case, the Team shall continue to participate in the Events of the Tournament in the composition that was originally announced (that existed at the beginning of the stage) or that was formed after one permissible substitution in the relevant stage made in accordance with Clause 2.5 of these Regulations, and if any players are absent, then with a reduced strength.
2.7. The Organizer may, at its sole discretion, admit to the Main Stage of the Tournament the Teams that did not participate in the Group Stage of the Tournament. Clause 2.4 of these Regulations does not apply to such teams.
3. Organizational features
3.1. For the Group Stage of the Tournament, all Teams participating in this stage shall be divided into groups consisting of 4−5 Teams by drawing lots. In each such group, Games shall be conducted between all the Teams that are included in the group. Following the Group Stage of the Tournament, the Teams taking the first places (winners) in each of the groups shall move to the Main Stage of the Tournament.
3.1.1. The Team that scored the most victories in Games with the Teams of its group within the Group Stage of the Tournament shall be recognized to be the winner of the group.
3.1.2. If in the same group several Teams scored an equal amount of victories in Games, the Team that won the most Game Matches of the Group Stage of the Tournament shall be recognized to be the winner of the group.
3.1.3. If in the same group two Teams scored an equal number of victories in Games and Game Matches of the Group Stage of the Tournament with the Teams of their group, the Team that scored the victory in the Game between these two Teams conducted in the Group Stage of the Tournament shall be recognized to be the winner of the group.
3.1.4. If the winner of the group cannot be identified using the methods provided for in Clauses 3.1.1–3.1.3 of these Regulations, the Organizer shall select from among the Teams competing for the first place in the group as a result of application of these methods the two Teams that have defeated the most opponents in Matches of the Group Stage of the Tournament. An additional Game consisting of one Match shall be played between such teams, and the winner of this Game shall be recognized the winner of the group and shall proceed to the Main Stage of the Tournament.
3.1.5. If the winner of the group cannot be identified using the rules for determining winners of groups of the Group Stage of the Tournament established by Clauses 3.1.1–3.1.4 of these Regulations, the Organizer shall, at its sole discretion, determine the method of determining the Team that will leave this group and proceed to the Main Stage of the Tournament. In such a case, the Organizer’s decision shall, irrespective of the Organizer’s reasons when taking such a decision, be final and may not be appealed against.
3.2. The composition of the Teams participating in the Main Stage of the Tournament shall be determined by the Organizer in accordance with these Regulations and the Specification of the Tournament and communicated to such Teams not later than two weeks prior to the beginning of the Main Stage of the Tournament.
The winner of the Tournament shall be determined following a series of elimination Games: the Team that wins a Game shall move to the next round of the Main Stage of the Tournament and the Team that loses in a Game shall cease to participate in the Tournament.
Pairs of Teams to play with each other in different rounds of the Main Stage of the Tournament shall be determined by the Organizer by drawing lots.
3.3. The schedule of Tournament Events shall be determined by the Organizer and communicated to the Teams not later than two weeks before the relevant Tournament Event.
3.4. The Organizer may make changes to the schedule of Tournament Events during a Tournament, subject to the approval of such changes by the Teams directly affected by such changes.
4. Games and Matches
4.1. Each Game shall consist of several Matches.
4.2. All Matches of one Game shall be conducted on the same Site in accordance with the same Scenario in one day. In exceptional cases, at the Organizer’s discretion, individual Game Matches may be postponed to another calendar day.
4.3. A Team shall be awarded one point for a victory in each Match.
4.4. A Game shall end once two points are gained.
4.5. The Team that scored two points in a Game shall be recognized to be the winner of the Game.
4.6. The Specification of a Tournament or the relevant stage of a Tournament may provide for Games consisting of one Match. In this case, the winner of the Match shall be recognized to be the winner of the Game.
4.7. The Team that refused to participate in a Game shall be deemed to have been handed a forfeit defeat in the Game. Absence of a Team at the scheduled location of the Game at the scheduled start time of a Game shall be deemed to be the Team’s refusal to participate in the Game.
4.8. The Team that refused to participate in a Match shall be deemed to have been handed a forfeit defeat in the Game. Absence of a Team at the Site at the scheduled start time of a Match shall be deemed to be the Team’s refusal to participate in the Match.
4.9. If the Organizer has unavoidable doubts that a Match is or has been played in compliance with the rules established by Sections 6−8 of these Regulations, the Organizer may, at its sole discretion, make one of the following decisions:
1. to stop the unfinished Match and to replay it;
2. to cancel the result of the completed Match and to replay it;
3. to cancel the result of the completed Match and to determine the winner of the Match by means of a “duel”. A duel is a match between the captains of the Teams participating in the Match according to the rules established by the Organizer. The winner of the duel established by the Organizer shall be recognized to be the winner of the Match.
5. Prize Fund of the Tournament and Presentation of Prizes
5.1. The prize fund of the Tournament shall be formed by the Organizer and may consist of money and/or non-monetary prizes.
5.2. The size of the prize fund of each Tournament shall be determined by the Organizer and indicated in the Specification of the relevant Tournament.
5.3. Unless otherwise provided by the Specification of the respective Tournament, upon completion of a Tournament a prize shall be presented to the representative of the Team recognized as the winner of the Tournament and representatives of the Teams that took the second and third places.
5.4. If one of the winning places is taken by a Team disqualified in accordance with these Regulations, the prize awarded to it shall not be presented and shall remain with the Organizer.
5.5. To receive the prize of the Tournament, the Team that was awarded the prize shall submit to the Organizer an application for receipt of the relevant prize signed by all the Team members. In such an application, the Team member to whom the prize is to be presented/handed over shall be indicated.
5.6. The prize shall be presented to the person specified in the Team’s application for receipt of the prize within 5 business days from the date of such person’s submission to the Organizer of the following information and documents:
− a copy of the passport (pages with main data and page with the current residence permit);
− a copy of the certificate of tax registration;
− to receive cash prizes, bank account details shall also be provided.
If there are doubts about the authenticity of the received information and documents and if it is impossible to understand the contents of document copies due to their low quality, the Organizer may request to submit to it original documents in the Organizer’s office.
5.7. Material non-monetary prizes shall, at the Organizer’s discretion, be awarded at the place where the Organizer declares the Tournament winners or in the Organizer’s office. As confirmation of receiving a material non-monetary prize, the person to whom the prize was presented shall, at the time of its receipt, provide the Organizer with a receipt or another document drawn up in the form indicated by the Organizer.
5.8. Cash prizes shall be awarded in non-monetary form by transferring funds to a bank account opened in a Russian bank in the name of the person specified in the Team’s application for receipt of the prize. As confirmation of receiving the prize money, the person to whom the prize was awarded shall, within 5 business days from the date of receipt of the prize amount (crediting of money to the bank account), provide the Organizer with a receipt or another document drawn up in the form indicated by the Organizer.
5.9. Acting in accordance with the legislation of the Russian Federation as a tax agent, the Organizer shall calculate the amount of personal income tax from the amount of the prize, withhold it and pay it on the prize recipient’s behalf to the relevant budget. Upon the presentation of material non-monetary prizes, the persons who actually received such prizes shall be responsible for calculation and payment of personal income tax in cases stipulated by the legislation of the Russian Federation.
5.10. Refusal of the person to whom the prize is presented to sign and to provide to the Organizer within a stipulated time period a receipt or another document drawn up in the form indicated by the Organizer confirming the receipt of the prize shall entail the Organizer’s refusal to present the prize, and if the prize was already presented, shall entail the obligation of the relevant person to return the received prize to the Organizer coupled with the loss of the relevant Team to receive the prize. In such a case, the prize shall remain with the Organizer.
6. Uniforms, Weapons, Ammunition and Game Restrictions
6.1. Teams and their players may choose their uniforms and weapons at their discretion, provided that the requirements for weapons stipulated by these Regulations, the Rules and the Tournament Specification are met.
6.2. One player may have the following weapons:
− one dummy knife;
− one pistol;
− one assault rifle.
The maximum allowable speed of a pellet coming out the barrel of a “firearm” is 120 m/s.
There are no restrictions on the types of weapons listed in this paragraph.
6.3. For automatic weapons, only mechanical clips may be used.
6.4. During one Game, automatic weapons and ammunition may be handed over to other Team members.
6.5. Players may take ammo from a defeated Player with no outside help. They may not request the defeated player to provide any assistance in handing over ammunition.
6.6. Ammunition shall be replenished during a Game in accordance with the conditions established by the Organizer, which may differ for different Tournament Games but must be the same for both Teams participating in the same Game. When determining the conditions for replenishing ammunition for a Game, the Organizer shall observe the principle of equality of arms for both participating Teams.
6.7. The following shall be forbidden during Matches:
− firing at random, that is, shooting from behind a cover without visual contact with the enemy. Special means, such as prism, sight or mirror, may be used to establish visual contact with the enemy;
− use of other pyrotechnics other than those provided by the Organizer;
− physical contact with the enemy, including holding and grabbing of enemy weapons, real punches with the dummy knife (only imitation (designation) of blows is allowed);
− going behind the tape rails placed on the Site and firing (shooting) over them (both from behind them and by placing a hand beyond them);
− shooting from automatic weapons with one hand, except when the second hand is used for moving (transporting) a wounded or defeated (“killed”) player;
− climbing over windows of structures;
− throwing grenades into structures (fortifications) imitating buildings, through the top, as well as throwing grenades from such buildings outside through the top, as well as throwing grenades from one side of such structure to the other side through the top;
− hiding the flag to be captured for the enemy to win a Match in cabinets or otherwise;
− shooting in “gaps”, including any opening smaller than an A4 size sheet (21×29.7 cm), that is, shooting through such an opening when the weapon being shot or part of it is located in the “gap” or in close proximity to it at a distance of up to one (1) meter;
− removing the bandage from a bandaged limb (if the bandage fell by itself, the player shall himself/herself or with the help of other players tie it back to the same limb; the wounded limb must always be bandaged).
6.8. If any of the restrictions provided for in Clause 6.7 of these Regulations are violated, the player who committed the violation shall be deemed to have been handed a forfeit defeat and the Organizer shall immediately notify him/her thereof during the Match. A forfeit defeat means that he/she shall act as a defeated player until the end of the match. If a player’s infringement is revealed by the Organizer upon the end of a Match, such player shall be suspended from participating in the next Match. If players of the same Team commit three violations in total during one Game, such Team shall be deemed to have been handed a forfeit defeat in the Game. The decision on a Team’s forfeit defeat for violating the restrictions provided for in Clause 6.7 of these Regulations may also be taken by the Organizer upon the end of a Game.
The decision to impose a forfeit defeat on a player or a Team shall always be taken at the Organizer’s discretion. The Organizer may, at its discretion, not impose a forfeit defeat on a player if it considers that the violation committed by such player is not essential and/or is unintentional (accidental) and/or had no significant effect on the course of the Match.
6.9. The specification of a Tournament stage may, among other things, provide special conditions for the use of uniforms, weapons and ammunition, including, but not limited to, the obligation of Teams and Players to use certain uniforms, weapons and/or ammunition provided by the Organizer at all or some Tournament Events.
7. Defeats and Injuries
7.1. During each Match each player shall have one life. A player shall be revived upon the end of each Match.
7.2. Any of the following events shall result in a player’s defeat (“killing”):
− impact of a pellet in the head, neck or body, regardless of the presence or absence of protective equipment (helmet, bulletproof vest, etc.), as well as impact of a pellet into the protruding part of ammunition, clothes, except for a player’s weapon in his/her hands;
− grenade explosion within the radius of 5 meters from a player, provided that at the time of the explosion the player was not behind a cover;
− repeated impact of a pellet into a player’s injured limb, regardless of whether first aid was given to such a player (the wounded limb is bandaged) or not.
7.3. The following shall not result in a player’s injury or defeat:
− impact of a pellet in any part of his/her body by ricochet from any surface;
− impact of a pellet in the player’s weapon in his/her hands.
7.4. A defeated player SHALL NOT leave the Site but shall remain seated or lying (it is forbidden to stand up!) directly on the spot where he/she was hit.
7.5. A defeated player SHALL NOT talk to (except for the purpose of reporting his/her defeat) or provide any assistance to other Match participants, in particular shall not transfer ammunition to other players, except when other players themselves take the ammunition from the defeated player without his/her participation in the transfer.
7.6. If there are grounds to believe that a player was injured or defeated as a result of enemy actions that are contrary to these Regulations, the Organizer may, at its sole discretion, immediately cancel the injury (defeat) of the player in the course of the Match by informing him/her thereof. In this case, the injured (defeated) player shall stop applying the consequences of injury (defeat) provided for in these Regulations from the moment when the Organizer informs him/her thereof during the Match. However, a player believing that he/she was defeated as a result of enemy actions contrary to these Regulations shall act as a defeated player until the Organizer informs him/her that the defeat was disallowed and he/she can resume participating in the Match.
7.7. Players may at their discretion use the defeated Player as a cover.
7.8. An injury shall be an impact of a pellet into any limb, including the protruding part of ammunition, clothes, except for a player’s weapon in his/her hands.
7.9. A wounded player MAY NOT move, use automatic weapons and grenades before being rendered first aid as provided for in Clause 7.10 of these Regulations. At the same time, he/she may use a pistol or a knife by holding the weapon in the healthy hand only.
7.10. An injured player may receive first aid: the affected part of the body shall be bandaged with a medical bandage (elastic bandages may not be used) in at least 2 layers. A bandage may be tied by any player or the injured player himself/herself if he/she is injured in the leg(s). After being rendered first aid, the injured player may once again move, use automatic weapons and grenades.
7.11. An injured player may be “finished off”.
8. Principle of “Fair Play”
8.1. In all Matches of a Tournament, players shall follow the principle of “fair play”, according to which each player shall independently and honestly determine whether he/she was injured or defeated and take the appropriate actions provided for in these Regulations.
8.2. The Organizer may inform a player of the fact of injury or defeat. Such decision of the Organizer, regardless of the reasons, may not be appealed against. A player recognized by the Organizer as injured or defeated shall act as such until the end of the current Match.
8.3. If the Organizer establishes that a player violated the principle of “fair play”, such player shall be deemed to have been handed a forfeit defeat until the end of the Match. If such violation is revealed by the Organizer upon the end of a Match, the Team of the violating player shall be deemed to have been handed a forfeit defeat in the Match.
8.4. If a player systematically (three times or more) violates the principle of “fair play” or other rules provided by these Regulations in the course of one Tournament, the Organizer may, at its sole discretion, decide to disqualify the player without the right of substituting him/her in the manner provided for in Clause 2.5 of these Regulations. The Organizer may also decide to disqualify a player in accordance with this Clause if the Organizer receives numerous complaints (more than three) about a player’s violation of the principle of “fair play” or other rules provided by these Regulations during completed Matches from players of at least three other Teams.
9. Recording of Events
9.1. The Organizer shall, at its sole discretion, make photos, videos and audio recordings of Tournament Events (“Recording(s)”).
9.2. By participating in the Tournament, players thereby express their consent to the Recording of Events by the Organizer, assume the obligation to participate in such Recordings and not to interfere with it.
9.3. Exclusive rights to all photo, video and audio materials created in the course of the Events (“Materials”) shall belong to the Organizer. This shall include, in particular, Materials created using video cameras and other equipment placed on uniforms and/or weapons of players (if any).
9.4. Under no circumstances shall any remuneration be paid to players for participating in the Recordings or for the subsequent use of Materials in any way, nor for the use of a player’s image and information about him/her in the Materials and the works obtained as a result of their processing.
9.5. By participating in the Events, players thereby express their irrevocable consent (give permission) to the Organizer, its involved persons and persons lawfully owing the Materials and the results of their processing (the works) to use the names of players, their pseudonyms and images in the Materials, photos, videos and audios created as a result of processing of the Materials (the works).
10.1. Players shall treat everything happening on the Site as confidential.
10.2. It shall be prohibited to make any photos or videos at the Site, except for Recordings made by the Organizer.
10.3. It shall be prohibited to disclose information about the progress of Matches, the results of Matches and the results of Games to persons who did not participate in the Games and the relevant Matches.
10.4. The prohibition provided for in Clause 10.3 of these Regulations shall be effective throughout the Tournament and 60 days after its completion.
10.5. If the Organizer finds a violation of Clause 10.3 and 10.4 of these Regulations by a player of the Team that received the prize following a Tournament, the representative of such a Team who was presented the prize shall return it to the Organizer within 5 business days from the date of receipt of the relevant request from the Organizer.
11.1. These Regulations have been posted on the Organizer’s website at http://strikeball.tv/. These Regulations may also be requested from the Organizer’s representatives at the Events.
11.2. When signing applications for participation in the Tournament, players of all Teams that submitted such applications confirm thereby the fact of having acquainted themselves with these Regulations and the Rules and undertake to strictly observe them and to demand their observance from other players.
11.3. These Regulations shall enter into force from the date of their approval by the Organizer and shall be valid in this revision before they are changed or canceled by the Organizer.
11.3.1. A notice about amendment of these Regulations or their cancellation by making a relevant publication shall be posted on the Organizer’s website, http://strikepellet.tv/, 2 days before such changes or cancellation of these Regulations enter into force.
11.3.2. Players shall acquaint themselves with these Regulations and any changes thereto, for which purpose they shall periodically (at least once every two days) get acquainted with the relevant information on the Organizer’s website.
11.3.3. These Regulations shall be deemed amended or canceled on the 3rd day after the relevant notice is posted on the Organizer’s website at http://strikeball.tv/.
11.3.4. If after the entry into force of the amendments a player continues to participate in Tournament Events, the changes shall be deemed accepted by him/her in full without reservation.
11.4. Players shall themselves bear all the risks relating to non-compliance with the terms of these Regulations and the Rules.
11.5. Players shall be solely responsible for their health and their safety during Games and Matches and for any injuries that they can receive during the Games and Matches, either by their own negligence or as a result of third party actions.
11.6. Tournament participants shall independently pay all expenses incurred by them in connection with participation in the Tournament, except for expenses that are directly specified in these Regulations as expenses to be incurred by the Organizer.
11.7. The results of Matches, Games and Tournaments recorded and announced by the Organizer shall be final and may not be changed.
11.8. By signing a team application to participate in the Tournament, a player expresses his/her voluntary consent to the collection, storage, clarification, deletion, transfer to third parties, processing and use of such player’s personal data by the Organizer and its involved persons for contacting the player during the Tournament, in particular through telecommunication networks, including SMS and e-mail, and for the use of such data in the Materials. These actions may be performed by the Organizer and its involved persons without receiving any additional permissions from a player and without sending any special notifications to the player. Such consent of a player shall be valid from the date of the Organizer’s receipt of his/her Team’s application for participation in a Tournament and within 30 years after the end of the last Tournament in which such player participated.